In one of my recent projects (”Nice-Looking Obstacles: Parkour as Urban Practice for Deterritorialization”), I have investigated the question of movement and architecture as rhythmical nexus through the practice of Parkour. One of my major arguments builds on Parkour’s consideration of obstacles as potential “landing-sites” for a different movement to take place. The engagement with architectural configurations and obstacles through movement recomposes the city, architecture and spacetime through the constant shifting of the movement-space-time nexus (see for example Bergson, Time and Free Will, Chapter II: “The Multiplicity of Conscious States; The Idea of Duration”). To conceptually derive from phenomenological tendencies in Arakawa and Gins and transform the practice of Parkour into a creative form of thought in motion, I use Deleuze and Guattari’s concepts of rhythm, refrain, assemblage and milieu. My major concern aims at the question of how architecture cannot only become more fluid or lend itself for interesting encounters, but what are the ecologies of practices that radically open the potential of movement and encounter to create new relational concepts of spacetime. The full article will be published soon in AI & Society but I would like to provide an excerpt of the most conceptually dense section.

The excerpt: “Architectural Body - the Concept of Landing Sites